V Rising PS5 (2024)

I was part of the coding team at Auroch Digital responsible for porting V Rising from PC to PS5. I was a late-comer to the project, and was mostly involved in bug fixing and implementing UI for the game’s many social features. It was an exciting time to join the project, as it I joined shortly before it was submitted to Sony’s certification process. The game is also uniquely built on the Unity DOTS technology stack (one of the first console games to successfully launch using it) and I was lucky to explore the codebase

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Guild of Thieves (2025)

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Steamworld Build (switch)